Tuesday, 21 March 2017

Treasure_Trials 1(Beginning)

Ba2B: Collaboration’s

I was in charge of blueprinting the game in UE4 and making sure it all works.

We decided to create a top down view game and that it would be pitch black with a torch lighting the way.
The top down views default settings where point and click movements, so I had to change it to WASD, Jump to spacebar and the looking rotation to be with the mouse cursor.

 The rotation part was a more complicated than I thought I watched this video below
I followed this video by creating a new character, game mode, controller and called them rotation



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